Kenny Erleben

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Kenny Erleben's Personal Web Page

Publications

2024

paper icon A systematic comparison between FEBio and PolyFEM for biomechanical systems, by Liam Martin, Pranav Jain, Zachary Ferguson, Torkan Gholamalizadeh, Faezeh Moshfeghifar, Kenny Erleben, Daniele Panozzo, Steven Abramowitch and Teseo Schneider. ,Computer Methods and Programs in Biomedicine. Volume 224 (2024).
paper, publisher, DOI.
paper icon Differentiable rendering as a way to program cable-driven soft robots, by Kasra Arnavaz and Kenny Erleben. arXiv:2404.07590, Pages 1-10 (2024).
video, publisher.

2023

paper icon Deep Learning-Assisted Localisation of Nanoparticles in synthetically generated two-photon microscopy images, by Rasmus Netterstrøm, Nikolay Kutuzov, Sune Darkner, Maurits Jørring Pallesen, Martin Johannes Lauritzen, Kenny Erleben and Francois Lauze. arXiv (2023).
paper.
paper icon Deep-Learning-Based Segmentation of Individual Tooth and Bone With Periodontal Ligament Interface Details for Simulation Purposes, by Peidi Xu, Torkan Gholamalizadeh, Faezeh Moshfeghifar, Sune Darkner and Kenny Erleben. IEEE Access, Volume. 11, Pages 102460-102470 (2023).
paper, code, publisher, DOI.
paper icon cRedAnno+: Annotation Exploitation In Self-Explanatory Lung Nodule Diagnosis, by Jiahao Lu, Chong Yin, Kenny Erleben, Michael Bachmann Nielsen and Sune Darkner. IEEE 20th International Symposium on Biomedical Imaging (ISBI), Pages 1-5 (2023).
paper, code, publisher, DOI.
paper icon Collision-constrained deformable image registration framework for discontinuity management, by Thomas Alscher, Kenny Erleben and Sune Darkner. Plos one 18 (8), e0290243 (2023).
paper, publisher, DOI.
paper icon Extremely weakly-supervised blood vessel segmentation with physiologically based synthesis and domain adaptation, by Peidi Xu, Olga Sosnovtseva, Charlotte Mehlin Sørensen, Kenny Erleben and Sune Darkner. Accepted for The 2nd Workshop of Medical Image Learning with Limited & Noisy Data (MILLanD) (2023).
paper, code.
paper icon SE (3) Group Convolutional Neural Networks and a Study on Group Convolutions and Equivariance for DWI Segmentation, by Renfei Liu, Francois Bernard Lauze, Erik J Bekkers, Kenny Erleben and Sune Darkner. This preprint is Under Review at Nature Portfolio (2023).
paper, publisher.
paper icon A hybrid approach to full-scale reconstruction of renal arterial network, by Peidi Xu, Niels-Henrik Holstein-Rathlou, Stinne Byrholdt Søgaard, Carsten Gundlach, Charlotte Mehlin Sørensen, Kenny Erleben, Olga Sosnovtseva and Sune Darkner. Scientific Reports 13 (1), 7569 (2023).
paper, code, publisher, DOI.

2022

paper icon LibHip: An Open-Access Hip Joint Model Repository suitable for Finite Element Method Simulation, by Faezeh Moshfeghifar, Torkan Gholamalizadeh, Zachary Ferguson, Teseo Schneider, Michael Bachmann Nielsen, Daniele Panozzo, Sune Darkner and Kenny Erleben. Computer Methods and Programs in Biomedicine, 107140 (2022).
paper, code, publisher, DOI.
paper icon Accuracy and consistency of intensity-based deformable image registration in 4DCT for tumor motion estimation in liver radiotherapy planning, by José D. Tascón-Vidarte, Line Bjerregaard Stick, Mirjana Josipovic, Signe Risum, Julien Jomier, Kenny Erleben, Ivan Richter Vogelius and Sune Darkner. PLoS ONE, Volume 17, Number 7, e0271064, Pages 1-15 (2022).
paper, publisher, DOI.
paper icon Reducing Annotation Need in Self-Explanatory Models for Lung Nodule Diagnosis, by Jiahao Lu, Chong Yin, Oswin Krause, Kenny Erleben, Michael Bachmann Nielsen and Sune Darkner. In: Reyes, M., Henriques Abreu, P., Cardoso, J. (eds) Interpretability of Machine Intelligence in Medical Image Computing. iMIMIC 2022. Lecture Notes in Computer Science, vol 13611. Springer, Cham (2022).
paper, code, publisher, DOI.
paper icon Group Convolutional Neural Networks for DWI Segmentation, by Renfei Liu, Francois Bernard Lauze, Erik J Bekkers, Kenny Erleben and Sune Darkner. Geometric Deep Learning in Medical Image Analysis (GeoMedIA) Workshop (2022).
paper, publisher.
paper icon Differentiable Depth for Real2Sim Calibration of Soft Body Simulations, by Kasra Arnavaz, Max Kragballe Nielsen, Paul G. Kry, Miles Macklin and Kenny Erleben. Computer Graphics Forum, Pages 1-14 (2022).
paper, code, publisher, DOI.
paper icon Bundle geodesic convolutional neural network for diffusion-weighted imaging segmentation, by Renfei Liu, Francois Bernard Lauze, Kenny Erleben, Rune W. Berg and Sune Darkner. Journal of Medical Imaging, Vol. 9, Issue 6, 064002 (2022).
paper, publisher, DOI.
paper icon Fast Vortex Particle Method for Fluid-Character Interaction, by Asger Meldgaard, Sune Darkner and Kenny Erleben. Graphics Interface (2022).
paper, video.
paper icon Contact and friction simulation for computer graphics, by Sheldon Andrews, Kenny Erleben and Zachary Ferguson. SIGGRAPH '22: ACM SIGGRAPH 2022 Courses , Number 3, Pages 1–172 (2022).
paper, video, code, web, publisher, DOI.
paper icon Open-Full-Jaw: An open-access dataset and pipeline for finite element models of human jaw, by Torkan Gholamalizadeh, Faezeh Moshfeghifar, Zachary Ferguson, Teseo Schneider, Daniele Panozzo, Sune Darkner, Masrour Makaremi, François Chan, Peter Lampel Søndergaard and Kenny Erleben. Computer Methods and Programs in Biomedicine, Volume 224 (2022).
paper, code, publisher, DOI.
paper icon Auto-segmentation of Hip Joints using MultiPlanar UNet with Transfer learning, by Peidi Xu, Faezeh Moshfeghifar, Torkan Gholamalizadeh, Michael Bachmann Nielsen, Kenny Erleben and Sune Darkner. Medical Image Learning with Limited and Noisy Data. MILLanD 2022. Lecture Notes in Computer Science, vol 13559. Springer, Cham (2022).
paper, code, publisher, DOI, ResearchGate.
paper icon Pseudo-Label Guided Image Synthesis for Semi-Supervised COVID-19 Pneumonia Infection Segmentation, by Fei Lyu, Mang Ye, Jonathan Frederik Carlsen, Kenny Erleben, Sune Darkner and Pong C. Yuen. IEEE Transactions on Medical Imaging, 2022 (2022).
paper, code, publisher, DOI.

2021

paper icon Mandibular Teeth Movement Variations in Tipping Scenario: A Finite Element Study on Several Patients, by Torkan Gholamalizadeh, Sune Darkner, Paolo Maria Cattaneo, Peter Søndergaard and Kenny Erleben. Computational Biomechanics for Medicine, Pages 31-43. Springer, Cham (2021).
paper, publisher, DOI.
paper icon Coupling Friction with Visual Appearance, by Sheldon Andrews, Loic Nassif, Kenny Erleben and Paul G. Kry. Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 4, Issue 3, Number 31, Pages 1–20 (2021).
paper, video, web, publisher, DOI.
paper icon Contact and friction simulation for computer graphics, by Sheldon Andrews and Kenny Erleben. SIGGRAPH '21: ACM SIGGRAPH 2021 Courses, Number 2, Pages 1–124 (2021).
paper, video, code, web, publisher, DOI.
paper icon Contact modeling from images using cut finite element solvers, by Susanne Claus, Pierre Kerfriden, Faezeh Moshfeghifar, Sune Darkner, Kenny Erleben and Christian Wong. Advanced Modeling and Simulation in Engineering Sciences, Volume 8, Number 13 (2021).
paper, publisher, DOI.
paper icon A multi-patient analysis of the center of the rotation of the tooth using finite-element models for varying couple magnitudes and directions, by Torkan Gholamalizadeh, Sune Darkner, Peter Søndergaard and Kenny Erleben. PLoS ONE, Volume 16, Number 11 (2021).
paper, data, publisher, DOI.
paper icon A direct geometry processing cartilage generation method using segmented bone models from datasets with poor cartilage visibility, by Faezeh Moshfeghifar, Max Kragballle Nielsen, Jose D. Tascon-Vidarte, Sune Darkner and Kenny Erleben. Computational Biomechanics for Medicine XVI (2021).
paper, code.
paper icon Cine-MRI Simulation to Evaluate Tumor Tracking, by Jose David Tascon Vidarte, Isak Wahlstedt, Julien Jomier, Kenny Erleben, Ivan R. Vogelius and Sune Darkner. Simulation and Synthesis in Medical Imaging. SASHIMI 2021. Lecture Notes in Computer Science, vol 12965. Springer, Cham (2021).
paper, publisher, DOI.
paper icon Locking-Proof Tetrahedra, by Mihai Frâncu, Arni Asgeirsson, Kenny Erleben and Mads J. L. Rønnow. ACM Transactions on Graphics, Volume 40, Issue 2, Number 12, Pages 1–17 (2021).
paper, video, publisher, DOI.
paper icon Global Position Prediction for Interactive Motion Capture, by Paul Schreiner, Maksym Perepichka, Hayden Lewis, Sune Darkner, Paul G. Kry, Kenny Erleben and Victor B. Zordan. Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 4, Issue 3, Number 39, Pages 1–16 (2021).
paper, video, web, publisher, DOI.
paper icon Bundle Geodesic Convolutional Neural Network for DWI Segmentation from Single Scan Learning, by Renfei Liu, Francois Lauze, Kenny Erleben and Sune Darkner. Computational Diffusion MRI. CDMRI 2021. Lecture Notes in Computer Science, Volume 13006. Springer, Cham (2021).
paper, publisher, DOI.
paper icon gradSim: Differentiable simulation for system identification and visuomotor control, by Krishna Murthy Jatavallabhula, Miles Macklin, Florian Golemo, Vikram Voleti, Linda Petrini, Martin Weiss, Breandan Considine, Jerome Parent-Levesque, Kevin Xie, Kenny Erleben, Liam Paull, Florian Shkurti, Derek Nowrouzezahrai and Sanja Fidler. International Conference on Learning Representations (ICLR) (2021).
paper, video, code, web.

2020

paper icon Primal/Dual Descent Methods for Dynamics, by Miles Macklin, Kenny Erleben, Matthias Müller, Nuttapong Chentanez, Stefan Jeschke and Tae-Yong Kim. Computer Graphics Forum, Volume 39, Pages 89-100 (2020).
paper, video, code, publisher, DOI.
paper icon Local Optimization for Robust Signed Distance Field Collision, by Miles Macklin, Kenny Erleben, Matthias Müller, Nuttapong Chentanez, Stefan Jeschke and Zach Corse. Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 3, Issue 1, Number 8, Pages 1–17 (2020).
paper, video, publisher, DOI.

2019

paper icon The Matchstick Model for Anisotropic Friction Cones, by Kenny Erleben, Miles Macklin, Sheldon Andrews and Paul G. Kry. Computer Graphics Forum, Volume 39, Pages 450-461 (2019).
paper, video, code, publisher, DOI.
paper icon High fidelity simulation of corotational linear FEM for incompressible materials, by Mihai Francu, Arni Asgeirsson and Kenny Erleben. MIG '19: Motion, Interaction and Games, Number 28, Pages 1–6 (2019).
video, publisher, DOI.
paper icon Automated Acquisition of Anisotropic Friction, by Keno Dreßel, Kenny Erleben, Paul Kry and Sheldon Andrews. 16th Conference on Computer and Robot Vision (CRV), Pages 159-165 (2019).
paper, video, code, publisher, DOI.
paper icon Non-Smooth Newton Methods for Deformable Multi-Body Dynamics, by Miles Macklin, Kenny Erleben, Matthias Müller, Nuttapong Chentanez, Stefan Jeschke and Viktor Makoviychuk. ACM Transactions on Graphics, Volume 38, Issue 5O, Number 140, Pages 1–20 (2019).
paper, video, publisher, DOI.
paper icon Data Driven Inverse Kinematics of Soft Robots using Local Models, by Fredrik Holsten, Morten Pol Engell-Nørregård, Sune Darkner and Kenny Erleben. International Conference on Robotics and Automation (ICRA), Pages 6251-6257 (2019).
paper, video, publisher, DOI.
paper icon Solving inverse kinematics using exact Hessian matrices, by Kenny Erleben and Sheldon Andrews. Computers & Graphics, Volume 78, Pages 1-11 (2019).
video, code, publisher, DOI.
paper icon A Validated Physical Model For Real-Time Simulation of Soft Robotic Snakes, by Renato Gasoto, Miles Macklin, Xuan Liu, Yinan Sun, Kenny Erleben, Cagdas Onal and Jie Fu. International Conference on Robotics and Automation, (ICRA) (2019).
paper, poster, video, DOI.

2018

paper icon Methodology for Assessing Mesh-Based Contact Point Methods, by Kenny Erleben. ACM Transactions on Graphics, Volume 37, Issue 3, Number 39, Pages 1–30 (2018).
video, publisher, DOI.
paper icon Dendritic core crystallization in minor planets - an empirically constrained numerical simulation study, by Kim Esbensen, Henning Haack, Kenny Erleben and Marek Krzysztof Misztal. 33rd Nordic Geological Winter Meeting. Abstract number 76 (2018).
abstract, poster.
paper icon Foreword to the Special Section on VRIPHYS 2018, by Sheldon Andrews, Kenny Erleben, Fabriece Jaillet and Gabriel Zachmann. Computers and Graphics (Pergamon), 76, A3-A4 (2018).
DOI.
paper icon Chunked Bounding Volume Hierarchies for Fast Digital Prototyping Using Volumetric Meshes, by Robert Schmidtke and Kenny Erleben. IEEE Transactions on Visualization and Computer Graphics, Volume 24, Number 12, Pages 3044-3057 (2018).
paper, video, code, publisher, DOI.
paper icon Best Poster Prize: Local Models for Data Driven Inverse Kinematics of Soft Robots, by Fredrik Holsten, Sune Darkner, Morten P. Engell-Nørregård and Kenny Erleben. SCA Posters '18: Proceedings of the Conference on Computer Animation, Pages 7–8 (2018).
abstract, poster, video, code, publisher, DOI.

2017

paper icon Constraint Reordering for Iterative Multi-Body Simulation with Contact, by Sheldon Andrews, Kenny Erleben, Paul G. Kry and Marek Teichmann. ECCOMAS Thematic Conference on Multibody Dynamics, Prague, Czech Republic (2017).
abstract.
paper icon Rigid Body Contact Problems using Proximal Operators, by Kenny Erleben. SCA '17: Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Issue 13, Pages 1–12 (2017).
paper, video1, video2, publisher, DOI.
paper icon Modeling virtual humans, by Jan Bender, Kenny Erleben and Barbara Solenthaler. IEEE Computer Graphics and Applications, Volume 37 Number 6, Pages 26-27 (2017).
paper, DOI.
paper icon A Fast Linear Complementarity Problem Solver for Fluid Animation using High Level Algebra Interfaces for GPU Libraries, by Michael Andersen, Sarah Niebe and Kenny Erleben. Computers & Graphics, Volume 69, Pages 36-48 (2017).
paper, video, publisher, DOI.
paper icon Best paper prize: Inverse Kinematics Problems with Exact Hessian Matrices, by Kenny Erleben and Sheldon Andrews. MIG '17: Proceedings of the Tenth International Conference on Motion in Games, Issue 14, Pages 1–6 (2017).
paper, supplementary, video, code, publisher, DOI.
paper icon A numerical strategy for finite element modeling of frictionless asymmetric vocal fold collision, by Alba Granados, Marek Krzysztof Misztal, Jonas Brunskog, Vincent Visseq and Kenny Erleben. International Journal for Numerical Methods in Biomedical Engineering, Volume 33, Issue 2, Pages e02793 (2017).
paper, publisher, DOI.
paper icon A Fast Linear Complementarity Problem (LCP) Solver for Separating Fluid-Solid Wall Boundary Conditions, by Michael Andersen, Sarah Niebe and Kenny Erleben. VRIPHYS '17: Proceedings of the 13th Workshop on Virtual Reality Interactions and Physical Simulations, Pages 39–48 (2017).
paper, video1, video2, video3, publisher, DOI.

2015

paper icon Numerical Methods for Linear Complementarity Problems in Physics-Based Animation, by Sarah Niebe and Kenny Erleben. Book series: Synthesis Lectures on Computer Graphics and Animation, 159 pages (2015).
code, publisher, DOI.

2014

paper icon Disjoint Domains Interactions Framework for Hyperelastic Simulations, by Ulrik Bonde, Marek K. Misztal, Vincent Visseq and Kenny Erleben. World Congress on Computational Mechanics (WCCM XI) (2014).
abstract, video1, video2.
paper icon Finite element modeling of the vocal folds with deformable interface tracking, by Alba Granados, Jonas Brunskog, Marek Krzysztof Misztal, Vincent Visseq and Kenny Erleben. Proceedins of 7th Forum Acusticum (2014).
paper.
paper icon Multiphase Flow of Immiscible Fluids on Unstructured Moving Meshes, by Marek. K. Misztal, Kenny Erleben, Adam Bargteil, Jens Fursund, Brian Bunch Christensen, Jakob Andreas Bærentzen and Robert Bridson. IEEE Transactions on Visualization and Computer Graphics, Volume 20, Issue 1, Pages 4-16 (2014).
paper, video1, video2, video3, publisher, DOI.
paper icon Photon Differential Splatting for Rendering Caustics, by Jeppe Revall Frisvad, Lars Schjøth, Kenny Erleben and Jon Sporring. Computer Graphics Forum, Volume 33, Issue 6, Pages 252-263 (2014).
paper, publisher, DOI.
paper icon Moving conforming contact manifolds and related numerical problems, by Kenny Erleben. Sound/Visual production (digital), Bank International Research Station for Mathematical Innovation and Discovery (2014).
abstract, video1.
paper icon Interactive Simulation of Rigid Body Dynamics in Computer Graphics, by Jan Bender, Kenny Erleben and Jeff Trinkle. Computer Graphics Forum, Volume 33, Issue 1, Pages 246-270 (2014).
publisher, DOI.
paper icon Conforming Contact Manifolds for Multibody Simulations, by Vincent Visseq, Ulrik Bonde, Marek K. Misztal and Kenny Erleben. World Congress on Computational Mechanics (WCCM XI) (2014).
abstract, video1, video2.

2013

paper icon RPI-MATLAB-Simulator: A tool for efficient research and practical teaching in multibody dynamics, by Jedediyah Williams, Ying Lu, Sarah Niebe, Michael Andersen, Kenny Erleben and Jeff C. Trinkle. Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS) (2013).
paper, publisher, DOI.
paper icon Numerical Methods for Linear Complementarity Problems in Physics-Based Animation, by Kenny Erleben. SIGGRAPH '13: ACM SIGGRAPH 2013 Courses, Issue 8, Pages 1–42 (2013).
code, publisher, DOI.

2012

paper icon Interactive Simulation of Rigid Body Dynamics in Computer Graphics, by Jan Bender, Kenny Erleben, Jeff Trinkle and Erwin Coumans. EUROGRAPHICS 2012 State of the Art Reports, Eurographics Association, Cagliari, Sardinia, Italy (2012).
paper, publisher, DOI.
paper icon SCA best paper award on fluid animation: Multiphase Flow of Immiscible Fluids on Unstructured Moving Meshes, by Marek. K. Misztal, Kenny Erleben, Adam Bargteil, Jens Fursund, Brian Bunch Christensen, Jakob Andreas. Bærentzen and Robert Bridson. Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Pages 97-106 (2012).
paper, video1, video2, video3, video4, video5, video6, video7, video8, video9, video10, video11, video12, video13, video14, video15, publisher.
paper icon A joint-constraint model for human joints using signed distance-fields, by Morten Engell-Nørregård, Sarah Niebe and Kenny Erleben. Multibody System Dynamics, Volume 28, Pages 69–81 (2012).
paper, video, publisher, DOI.
paper icon Activation Force Splines, by Morten Engell-Nørregård and Kenny Erleben. ACM/Eurographics Symposium on Computer Animation - Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland (2012).
poster, video.

2011

paper icon Mathematical Foundation of the Optimization-based Fluid Animation Method, by Kenny Erleben, Marek Krzysztof Misztal and Jakob Andreas Bærentzen. Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Pages 101–110 (2011).
paper, video1, video2, video3, video4, video5, video6, video7, publisher, DOI.
paper icon (Eds.), by Jan Bender, Kenny Erleben and Eric Galin. VRIPHYS 11: 8th Workshop on Virtual Reality Interactions and Physical Simulations (2011).
paper, publisher.
paper icon Interactive rigid body contact force problems: experiences on bridging the gap between eye–candy and real–world, by Kenny Erleben. Abstract from Euromech Colloquium 516, Grenoble, France (2011).
abstract.
paper icon A Projected Back-tracking Line-search for Constrained Interactive Inverse Kinematics, by Morten Engell-Nørregård and Kenny Erleben. Computers & Graphics, Volume 33, Issue 2, Pages 288 - 298 (2011).
paper, video, publisher, DOI.
paper icon A Hyper Elasticity Method for Interactive Virtual Design of Hearing Aids, by Sune Darkner and Kenny Erleben. Visual Computer, Volume 27, Issue 6-8, Pages 645–653 (2011).
paper, publisher, DOI.
paper icon Distance-field based joint-limits for biomechanic joint models, by Morten Poll Engell-Nørregård, Sarah Niebe and Kenny Erleben. Abstract from Euromech Colloquium 511, Ponta Delgada, Portugal (2011).

2010

paper icon (Eds.), by Kenny Erleben, Jan Bender and Matthias Teschner. Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2010, Copenhagen, Denmark, 2010. Eurographics Association (2010).
publisher.
paper icon Den digitale revolution: fortællinger fra datalogiens verden, by Peter Naur, Brian Vinter, Klaus Hansen, Torben Æ. Mogensen, Kenny Erleben, David Pisinger, Mads Nielsen, M. Kringelbach, W. E. Pedersen, P. Blume and R. Helles. O. T. Andersen, (Ed.), Jørgen P. Bansler (Ed.), R. H. Clausen, H. R. (Ed.), I. H. Jensen, I. H. (Ed.), Martin Zachariasen (Ed.). Datalogisk Institut (2010).
publisher.
paper icon Photon differentials in space and time, by Lars Schjøth, Jeppe Revall Frisvad, Kenny Erleben and Jon Sporring. In P. Richard, & J. Braz (Eds.), Computer Vision, Imaging and Computer Graphics. Theory and Applications: International Joint Conference, VISIGRAPP 2010, Angers, France, May 17-21, 2010. Revised Selected Papers (pp. 274-286). Springer. Communications in Computer and Information Science Volume 229 (2010).
paper, publisher, DOI.
paper icon Local Joint–Limits using Distance Field Cones in Euler Angle Space, by Morten Engell-Nørregård, Sarah Niebe and Kenny Erleben. Computer Graphics International (CGI) (2010).
paper, video.
paper icon Normal and Friction Stabilization Techniques for Interactive Rigid Body Constraint-based Contact Force Computations, by Morten Silcowitz, Sarah Niebe and Kenny Erleben. Workshop in Virtual Reality Interactions and Physical Simulation (VRIPHYS) (2010).
paper, video, publisher, DOI.
paper icon Optimization-based Fluid Simulation on Unstructured Meshes, by Marek Krzysztof Misztal, Robert Bridson, Kenny Erleben, Andreas Baerentzen and Francois Anton. Workshop in Virtual Reality Interactions and Physical Simulation (VRIPHYS) (2010).
paper, video1, video2, video3, video4, video5, video6, video7, publisher, DOI.
paper icon Dense marker-less three dimensional motion capture, by Søren Hauberg, Bente Rona Jensen, Morten Poll Engell-Nørregård, Kenny Erleben and Kim Steenstrup Pedersen. Abstract from 11th International Symposium on the 3D Analysis of Human Movement, San Francisco, United States (2010).
paper icon GPU Accelerated Likelihoods for Stereo-Based Articulated Tracking, by Rune Møllergaard Friborg, Søren Hauberg and Kenny Erleben. Trends and Topics in Computer Vision. ECCV 2010. Lecture Notes in Computer Science, Volume 6554, Pages. 359-371. Springer Berlin Heidelberg (2010).
paper, publisher, DOI.
paper icon A Nonlinear Vertex-Based Model for Animation of Two-Dimensional Dry Foam, by Micky Kelager and Kenny Erleben. Proceedings of GRAPP 2010, International Conference on Computer Graphics Theory and Applications, Pages. 296-303, Angers, France (2010).
paper, video, web, publisher.
paper icon Contact Point Generation for Convex Polytopes in Interactive Rigid Body Dynamics, by Morten Silcowitz, Sarah Niebe and Kenny Erleben. Poster at Eurographics Symposium on Computer Animation, Madrid, Spanien (2010).
abstract, poster, video1, video2, video3.
paper icon Heuristic Convergence Rate Improvements of the Projected Gauss–Seidel Method for Frictional Contact Problems, by Morten Poulsen, Sarah Niebe and Kenny Erleben. Proceedings of 18-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG) (2010).
video1, video2, video3, publisher.
paper icon Best paper award: Projected Gauss–Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics, by Morten Silcowitz, Sarah Niebe and Kenny Erleben. Computer Vision, Imaging and Computer Graphics. Theory and Applications. VISIGRAPP 2010. Communications in Computer and Information Science, Volume 229. Pages 218–229. Springer, Berlin, Heidelberg (2010).
video, publisher, DOI.
paper icon A Nonsmooth Nonlinear Conjugate Gradient Method for Interactive Contact Force Problems, by Morten Silcowitz, Sarah Niebe and Kenny Erleben. Visual Computer, Volume 26, Issue 6-8, Pages 893–901 (2010).
paper, video, publisher, DOI.
paper icon A Triangle Bending Constraint Model for Position-Based Dynamics, by Micky Kelager, Sarah Niebe and Kenny Erleben. Workshop in Virtual Reality Interactions and Physical Simulation (VRIPHYS) (2010).
paper, video, publisher, DOI.

2009

paper icon Tetrahedral Mesh Improvement Using Multi-face Retriangulation, by Marek Krzysztof Misztal, Jakob Andreas Bærentzen, François Anton and Kenny Erleben. Proceedings of the 18th International Meshing Roundtable (2009).
publisher, DOI.
paper icon Interactive inverse kinematics for human motion estimation, by Morten Poll Engell-Nørregård, Søren Hauberg, Jerome Lapuyade, Kenny Erleben and Kim Steenstrup Pedersen. In H. Prautzsch, A. Schmitt, J. Bender, & M. Teschner (Eds.), Vriphys 09: 6th Workshop on Virtual reality Interactions and Physical Simulations, pages 77-84. (2009).
paper, publisher, DOI.
paper icon A Projected Non-linear Conjugate Gradient Method for Interactive Inverse Kinematics, by Morten Poll Engell-Nørregård and Kenny Erleben. In I. Troch, & F. Breitenecker (Eds.), Proceedings MATHMOD 09 Vienna, ARGESIM Report no. 35 (2009).
paper, video, publisher.
paper icon GPU accelerated tandem traversal of blocked bounding volume hierarchy collision detection for multibody dynamics, by Jesper Damkjær and Kenny Erleben. In VRIPHYS 09: 6th Workshop on Virtual Reality Interactions and Physical Simulations, pages 115-124 (2009).
paper, DOI, slides.
paper icon Estimation of Joint Types and Joint Limits from Motion Capture Data, by Morten Engell-Nørregård and Kenny Erleben. The 17th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with Eurographics (WSCG 2009), Pages 9-16 (2009).
paper, video, code, publisher.
paper icon Three dimensional monocular human motion analysis in end-effector space, by Søren Hauberg, Jerome Lapuyade, Morten Poll Engell-Nørregård, Kenny Erleben and Kim Steenstrup Pedersen. In D. Cremers, Y. Boykov, A. Blake, & F. R. Schmidt (Eds.), Energy Minimization Methods in Computer Vision and Pattern Recognition: 7th International Conference, EMMCVPR 2009, Bonn, Germany, August 24-27, 2009. Proceedings. Springer. Lecture notes in computer science. Volume 5681. Pages 235-248 (2009).
paper, publisher, DOI.
paper icon Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware, by Stefan Glimberg, Kenny Erleben and Jens C. Bennetsen. Workshop in Virtual Reality Interactions and Physical Simulation (VRIPHYS 2009) (2009).
paper, video1, video2, video3, publisher, DOI.
paper icon Spatial and Temporal Ray Differentials, by Jon Sporring, Lars Schjøth and Kenny Erleben. Department of Computer Science, University of Copenhagen. Technical Report Volume 2009 Number 04 (2009).
paper, publisher.
paper icon Nonsmooth Newton Method for Fischer Function Reformulation of Contact Force Problems for Interactive Rigid Body Simulation, by Morten Silcowitz, Sarah Niebe and Kenny Erleben. Workshop in Virtual Reality Interactions and Physical Simulation (VRIPHYS 2009) (2009).
paper, video, publisher, DOI.
paper icon Maximal independent set graph partitions for representations of body-centered cubic lattices, by Kenny Erleben. Visual Computer, Volume 25, Number 5-7, Pages 423-430 (2009).
paper, publisher, DOI.

2008

paper icon Guessing tangents in normal flows, by Bo Markussen, Jon Sporring and Kenny Erleben. Journal of Mathematical Imaging and Vision, Volume 31, Number 2-3, Pages 195-205 (2008).
paper, publisher, DOI.
paper icon Volumetric shells using path tracing, by Kenny Erleben. Proceedings of Computer Graphics International (CGI 08), Istanbul, Turkey (2008).
paper.
paper icon A non-smooth newton method for multibody dynamics, by Kenny Erleben and Ricardo Ortiz. In T. E. Simos, G. Psihoyios, & C. Tsitouras (Eds.), Numerical Analysis and Applied Mathematics: International Conference on Numerical Analysis and Applied Mathematics, Psalidi, Kos, Greese, Springer. AIP Conference Proceedings Volume 1048, Issue 1, Pages 178-181 (2008).
paper, publisher, DOI, ResearchGate.

2007

paper icon Photon differentials, by Lars Schjøth, Jeppe Revall Frisvad, Kenny Erleben and Jon Sporring. In GRAPHITE 2007: Proceedings of the 5th international conference on computer graphics and interactive techniques in Australia and Southeast Asia, Perth, Western Austalia, Pages 179-186. Association for Computing Machinery (2007).
paper, publisher, DOI.
paper icon Using Implicit Skeleton Shape Representations for Volumetric Shell Meshing, by Kenny Erleben. Technical Report, Datalogisk Institut, Københavns Universitet Number 07/04 (2007).
paper, publisher.
paper icon Signed Distance Fields Using Single-Pass GPU Scan Conversion of Tetrahedra, by Kenny Erleben and Henrik Dohlmann. GPU Gems, Chapter 34 (2007).
paper.
paper icon Velocity-based Shock Propagation for Multibody Dynamics Animation, by Kenny Erleben. ACM Transactions on Graphics, Volume 26, Issue 2, Pages 12–es (2007).
paper, video, publisher, DOI.
paper icon Line-Stepping for Shell Meshes, by Kenny Erleben and Jon Sporring. In B. K. Ersbøll, & K. S. Pedersen (Eds.), Image Analysis: 15th Scandinavian Conference, SCIA, Aalborg, Denmark, Pages 472-481. Springer. Lecture notes in computer science, Volume 4522 (2007).
paper, publisher, DOI.
paper icon Boneless Pose Editing and Animation, by Jakob Andreas Bærentzen, Kristian Evers Hansen and Kenny Erleben. In B. K. Ersbøll, & K. S. Pedersen (Eds.), Image Analysis: 15th Scandinavian Conference, SCIA, Aalborg, Denmark, Pages 562-571. Springer. Lecture notes in computer science, Volume 4522 (2007).
paper, publisher, DOI.

2006

paper icon SIMS 2004, by Brian Elmegaard, Jon Sporring, Kenny Erleben and Kim Sørensen. Proceedings of Simulation Modelling Practice and Theory (SIMS 2004), Volume 14 Number 8, Pages 1057-1154 (2006).
publisher.
paper icon Sideways Stepping, by Bo Markussen, Jon Sporring and Kenny Erleben. In Proceedings fra den 15. Danske Konference i Mønstergenkendelse og Billedanalyse, DIKU technical report, pages 80-80. Datalogisk Institut, Københavns Universitet, 2006. DIKU 2006/08 (2006).
paper, publisher.
paper icon A Simple Plane Patcher Algorithm, by Kenny Erleben and Knud Henriksen. Technical Report, Department of Computer Science, University of Copenhagen, Number 06/09 (2006).
paper, code, publisher.
paper icon Editorial, by Brian Elmegaard, Jon Sporring, Kenny Erleben and Kim Sørensen. Proceedings of Simulation Modelling Practice and Theory (SIMS 2004), Volume 14 Number 8, Pages 1057-1058 (2006).
paper, publisher, DOI.
paper icon Ballet Balance Strategies, by Camilla Pedersen, Kenny Erleben and Jon Sporring. Simulation Modelling Practice and Theory, Volume 14, Number 8, Pages 1135-1142 (2006).
paper, publisher, DOI.
paper icon Scan conversion of signed distance fields, by Kenny Erleben and Henrik Dohlmann. In Proceedings fra den 15. Danske Konference i Mønstergenkendelse og Billedanalyse, DIKU technical report, pages 81-91. Datalogisk Institut, Københavns Universitet, 2006. DIKU 2006/08 (2006).
paper, publisher.

2005

paper icon OpenTissue - An Open Source Toolkit for Physics-Based Animation, by Kenny Erleben, Jon Sporring and Henrik Dohlmann. The Insight Journal - 2005 MICCAI Open-Source Workshop (2005).
paper, publisher, DOI.
paper icon The Adaptive Thin Shell Tetrahedral Mesh, by Kenny Erleben, Henrik Dohlmann and Jon Sporring. Journal of WSCG, Volume 13, Number 1, Pages 17-24 (2005).
paper, publisher.
paper icon Stable, Robust, and Versatile Multibody Dynamics Animation, by Kenny Erleben. PhD thesis, Department of Computer Science, University of Copenhagen (2005).
thesis, video.
paper icon Area and Volume Restoration in Elastically Deformable Solids, by Micky Kelager, Anders Fleron and Kenny Erleben. Special issue on Articulated Motion & Deformable Objects in Electronic Letters on Compuer Vision and Image Analysis (ELCVIA), Volume 5, Number 3, Pages 32-43 (2005).
paper, video, publisher, DOI.
paper icon Physics-based Animation, by Kenny Erleben, Jon Sporring, Knud Henriksen and Henrik Dohlman. Charles River Media, Inc. Rockland, MA, USA (2005).
book.
paper icon A Multi-Scale Singularity Bounding Volume Hierarchy, by Kerawit Somchaipeng, Kenny Erleben and Jon Sporring. Proceedings of The 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2005 (WSCG 2005), Pages 179-186 (2005).
paper, publisher.

2004

paper icon Ballet Balance Strategies, by Camilla Pedersen, Kenny Erleben and Jon Sporring. In Proceedings of SIMS 2004 the 45th International Conference of Scandinavian Simulation Society Copenhagen, Denmark. Pages 323-330 (2004).
paper, publisher.
paper icon Contact Graphs in Multibody Dynamics Simulation, by Kenny Erleben. Technical Report, Department of Computer Science, University of Copenhagen, Number 04/06 (2004).
paper, publisher.
paper icon The Thin Shell Tetrahedral Mesh, by Kenny Erleben and Henrik Dohlmann. In Proceedings fra den 13. Danske Konference i Mønstergenkendelse og Billedanalyse (DSAGM 2004), Pages 94-102 (2004).
paper, publisher.
paper icon Ballet Balance Strategies, by Kenny Erleben and Henrik Dohlmann. In Proceedings of SIMS 2004 the 45th International Conference of Scandinavian Simulation Society Copenhagen, Denmark. Pages 307-314 (2004).
paper, publisher.
paper icon Proceedings, by Brian Elmegaard, Jon Sporring, Kenny Erleben and Kim Sørensen. SIMS 2004 the 45th International Conference of Scandinavian Simulation Society Copenhagen, Denmark. Pages 307-314 (2004).
publisher.
paper icon A Multi-Scale Singularity Bounding Volume Hierarchy, by Kerawit Somchaipeng, Kenny Erleben and Jon Sporring. Technical Report, Department of Computer Science, University of Copenhagen, Number 04/08 (2004).
paper, publisher.

2003

paper icon Collision Detection of Deformable Volumetric Meshes, by Kenny Erleben and Jon Sporring. In J. Lander (Ed.), Graphics Programming Methods, Charles River Media, Pages 51-68 (2003).
paper, publisher.
paper icon Scripted Bodies and Spline-driven Animation, by Kenny Erleben and Knud Henriksen. In J. Lander (Ed.), Graphics Programming Methods, Charles River Media, Pages 37-50 (2003).
paper, publisher.

2002

paper icon An introduction to Approximating Heterogeneous Bounding Volume Hierarchies, by Kenny Erleben. Technical Report, Department of Computer Science, University of Copenhagen, Number 02/04 (2002).
paper, publisher.
paper icon Scripted Bodies and Spline Driven Animation, by Kenny Erleben and Knud Henriksen. Technical Report, Department of Computer Science, University of Copenhagen, Number 02/18 (2002).
paper, video1, video2, video3, video4, publisher.
paper icon Module Based Design for Rigid Body Simulators, by Kenny Erleben. Technical Report, Department of Computer Science, University of Copenhagen, Number 02/06 (2002).
paper, publisher.
paper icon B-Splines, by Kenny Erleben and Knud Henriksen. Technical Report, Department of Computer Science, University of Copenhagen, Number 02/17 (2002).
paper, publisher.